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Edgerunners: Best Cyberpunk 2.11 builds from the anime characters

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Check out the best builds based on the characters from the anime Cyberpunk: Edgerunners to Cyberpunk 2077's patch 2.11!

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translated by Meline Hoch

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revised by Romeu

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The last big update for Cyberpunk 2077 came at the end of 2023, patch 2.1 arrived with several improvements and new resources which attracted thousands of players back into the game.

If you got back into playing recently, with this update, or if you’re just looking for a new build to innovate in your gameplay, this article is for you! Here we will focus on builds from the characters from Cyberpunk: Edgerunners, Netflix's anime based on the game universe, which was a success all around, having been greatly accepted by fans and media alike!

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David Martinez

Imagem: CD Projekt Red
Imagem: CD Projekt Red

Why not start with the series protagonist? This build sets itself apart by using the Sandevistan, the character's main cyberware, which makes you faster and the enemies feel like they’re in slow motion.

It focuses on Body for close reach combat, with high damage for shotguns and melee, preferably with the Gorilla Arms cyberware. We will also upgrade Reflexes a bit, making dashes available and, finally, a few more upgrades in Technical, optimizing your cyberwares, on top of increasing your cyberware capacity and in Moral, to increase your aim and movement speed.

Attributes, Perks and Weapons needed for David Martinez’s build in Cyberpunk 2077 2.1

  • Attributes: 20 in Body, 18 in Reflexes, 20 in Technical, 3 in Intelligence and 20 in Cool.

  • Main Perks: Edgerunner, License to Chrome, Pain to Gain, Rip and Tear, Air Dash, Nerves of Tungsten Steel, Run N Gun, All Things Cyber and Finisher: Savage Sling.

  • Main cyberwares: Zetatech Sandevistan, Gorilla Arms, Newton Module, Kiroshi “Cockatrice” Optics, Microrotors, Blood Pump, Dense Marrow and Reinforced Tendons.

  • Weapons: M-10AF Lexington, Rostović DB-2 Satara, O’Five and Guts.

    See the build planner for David Martinez in Cyberpunk 2077 clicking herelink outside website.

    Lucy

    Imagem: CD Projekt Red
    Imagem: CD Projekt Red

    Lucy is an escaped Netrunner from Arasaka, she was trained and forced, by the corporation, to invade the old internet. This character introduced David Martinez to the Mercenary world. Her build offers mechanics and gameplay vastly different from the prior one, perfect for fans of hacking in Cyberpunk.

    Monowire is Lucy’s characteristic weapon in the anime, and it will also be essential in the game, since the “Siphon” perk makes you gain RAM back after each attack with the wire.

    Attributes, Perks and Weapons needed for Lucy’s build in Cyberpunk 2077 2.1

  • Attributes: 15 in Body, 20 in Reflexes, 15 in Technical, 15 in Intelligence and 16 in Cool.

  • Main Perks: Siphon, Eye in the Sky, Hack Queue, Queue Acceleration, Overclock, Embedded Exploit, Optimization, Stuntjock, Dash, All Things Cyber, License to Chrome, Health Freak, Focus, Deadeye, Ninjutsu, Killer Instinct and Finisher: Live Wire.

  • Main cyberwares: NetWatch Netdriver Mk.5, Smart Link, Monowire, Lynx Paws, Microrotors, Synaptic Accelerator, Self ICE and RAM Upgrade.

  • Weapons: Unity, Black Unicorn and Guillotine.

    Even though Reflexes is the only maximized area, it is not our focus for the perks. They will be mostly in Intelligence, aiming an increase in capacity and decrease in RAM cost, Technical to improve cyberwares, life amplifiers and grenades, and Moral to increase damage and movement speed.

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    We’ll use a few improvements on Reflexes and Body, to unlock a few advance and dash mechanics, on top of an increase in maximum life and regeneration.

    See the build planner for Lucy in Cyberpunk 2077 clicking herelink outside website.

    Rebecca

    Imagem: CD Projekt Red
    Imagem: CD Projekt Red

    Do you like a lot of shooting and destruction? Rebecca’s build is made for you! She is fast and very aggressive, comparable to Jinx from League of Legends. This is the build I particularly liked the most, and I am currently playing it.

    It won’t even be necessary to unlock perks in Intelligence or Moral. Your focus is completely in Body, which gives you increased damage and HP, and also unlocks mechanics such as Obliteration and Adrenaline, increasing these statuses even more; Reflexes, so that you can use advances, lower the stamina cost and unlock some improvements for aim and weapon recoil; Technical, to increase grenade and life amplifier’s capacity and potency. It’s a build that focuses more on weapons, over cyberwares.

    Attributes, Perks and Weapons needed for Rebecca’s build in Cyberpunk 2077 2.1

  • Attributes: 20 in Body, 20 in Reflexes, 20 in Technical, 9 in Intelligence and 12 in Cool.

  • Main Perks: Die! Die! Die!, Ready, Rested and Reloaded, Submachine Fun, Spontaneous Obliteration, Sharpshooter, Air Kerenzikov, Glutton for War and Focus.

  • Main cyberwares: Kerenzikov and Maneuvering System.

  • Weapons: Guts, Carmen and M221 Saratoga.

    See the build planner for Rebecca in Cyberpunk 2077 clicking herelink outside website.

    Kiwi

    Imagem: CD Projekt Red
    Imagem: CD Projekt Red

    Kiwi is an experienced Netrunner, being a mentor for Lucy in the gang. She is also somewhat mysterious, and only cares about her own agenda.

    Kiwi is the Netrunner's very definition, she works outside the spotlight, without many weapons and relying on her quick hacks to destroy enemies.

    Attributes, Perks and Weapons needed for Kiwi’s build in Cyberpunk 2077 2.1

  • Attributes: 12 in Body, 9 in Reflexes, 20 in Technical, 20 in Intelligence and 20 in Cool.

  • Main Perks: Eye in the Sky, Hack Queue, Queue Mastery, Optimization, Embedded Exploit, Overclock, Spillover, Feline Footwork and Ninjutsu.

  • Main cyberwares: Tetratronic Rippler, Netwatch, Visual Cortex Support, Bioconductor, Ex-Disk, Optical Camo and Memory Boost.

  • Weapons: Raiju and Rosco.

    See the build planner for Kiwi in Cyberpunk 2077 clicking herelink outside website. Note that, in this case, the Perk Points are not fully distributed because it's a build which needs few, but specific, perks to work. Feel free to mold it to your liking.

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    Maine

    Imagem: CD Projekt Red
    Imagem: CD Projekt Red

    Leader of the gang, Maine guided David Martinez during his start as a Mercenary, but unfortunately ended up being taken by Cyberpsychosis.

    Attributes, Perks and Weapons needed for Maine’s build in Cyberpunk 2077 2.1

  • Attributes: 20 in Body, 20 in Reflexes, 20 in Technical, 4 in Intelligence and 17 in Cool.

  • Main Perks: Die! Die! Die!, Rip and Tear, Onslaught, Painkiller, Pain to Gain, Finisher: Savage Sling, Multitasker, Mean Streak, Dash, Air Dash, Tailwind, All Things Cyber, License to Chrome, Edgerunner, Glutton for War, Health Freak, Pyromania.

  • Main cyberwares: Gorilla Arms, Berserk, Projectile Launch System, Heal-on-Kill, Blood Pump, Cateresist, Subdermal Armor and Bionic Joints.

  • Weapons: Ba Xing Chong.

    See the build planner for Maine in Cyberpunk 2077 clicking herelink outside website.

    Adam Smasher

    Imagem: CD Projekt Red
    Imagem: CD Projekt Red

    Adam Smasher has staggeringly high numbers of implants, becoming known as a “Droid”. He is an ally to Arasaka and was considered one of the main villains for fighting the protagonist directly, both in the game and in Cyberpunk: Edgerunners.

    Attributes, Perks and Weapons needed for Adam Smasher’s build in Cyberpunk 2077 2.1

  • Attributes: 20 in Body, 20 in Reflexes, 20 in Technical, 3 in Intelligence and 18 in Cool.

  • Main Perks: Painkiller, Die! Die! Die!, Wrecking Ball, Quake, Adrenaline Rush, Onslaught, Pain to Gain, Bloodlust, Juggernaut, Glutton for War, All Things Cyber, License to Chrome, Pyromania, Edgerunner, Doomlauncher, Slippery, Dash, Air Dash and Multitasker.

  • Main cyberwares: Zetatech Sandevistan, Kiroshi “Doomsayer” Optics, Ballistic Coprocessor, Shock Absorber, Blood Pump, Heal-on-Kill, Fortified Ankles, Mechatronic Core, Self ICE, Projectile Launch System, Epimorphic Skeleton, Scar Coalescer, Universal Booster, Carapace and Adrenaline Converter.

  • Weapons: M2067 Defender, Wild Dog and MA70 HB.

    See the build planner for Adam Smasher in Cyberpunk 2077 clicking herelink outside website.

    Conclusion

    I hope you liked this article!

    As a good Cyberpunk fan, I imagine that you are curious about how Cyberpunk 2077 went from a troubled launch to becoming one of the biggest successes in the decade. This subject was also talked about by our team, and you can read it by clicking herelink outside website.

    Thank you, and see you next time!