So you're telling me you want to deal obscene amounts of damage while standing face to face with the enemy and watching their life flash before their eyes? Well, you've come to the right place! In this guide I intend to show you how the basics of the Melee DPS kit works in Final Fantasy XIV offering a small overview of what each one is capable of doing, as well as pointing out some key tips for you to do well with whichever you choose.
Melee DPS overall concepts and mechanics
Weaving and GCD use
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Positionals
True North and You
Combo Actions
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Positionals
Role Actions
Feint
Bloodbath and Second Wind
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Arm’s Length
Leg Sweep
Which is the best DPS for you
Lancer/Dragoon - Free trial - Starting Job
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Monk/Pugilist - Free Trial - Starting Job
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Rogue/Ninja - Free trial - LV 10
Samurai - Free trial - LV 50
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Reaper - Endwalker - LV 70
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Viper - Dawntrail - LV 80
Conclusion
After all this barrage of information, I hope you have a good idea of what to expect from each job, but I must remind you that what I wrote here is just a summary of what each one does, to decide which one to take at the beginning, or even which one to level going forward.
See you in the next article, where we'll talk about DPS Casters!
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