D&D and World of Warcraft get tabletop expansion in November

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New crossover brings World of Warcraft classes, species, dungeons, and characters to Dungeons & Dragons.

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Dungeons & Dragons and World of Warcraft will meet in a new line of tabletop RPG products. The items are already available for pre-order and are set to release on November 17, bringing content from the MMO into adventures run under D&D rules.

The main release is the D&D: WoW Gameplay Expansion Book, an expansion book that adapts a large number of elements specific to World of Warcraft. The material includes rules for 16 new species inspired by the universe of Azeroth and brings together all 13 classes found in the MMO.

In addition, the book adds nine new or revised subclasses and more than 40 specializations. For those who want to bring the digital game's conflicts to the table, the package also offers seven dungeons, more than 50 monsters, and 30 stat blocks for dungeon bosses.

The expansion also includes mounts, companion creatures, spells, magic items, and professions. The goal is to turn several pillars of World of Warcraft into tools for Dungeons & Dragons campaigns.

Another product in the line is a set of adventure maps centered on the invasion of Icecrown Citadel, the Lich King's territory. The package consists of five chapters, 10 maps, and 10 boss encounters, giving the group resources to face one of the best-known figures in the Warcraft universe.

There will also be a four-panel dungeon master's screen. The exterior features a panoramic World of Warcraft illustration, while the interior side brings together reference information and useful tables for running sessions.

To complete the visual experience at the table, two miniature packs will be available. One includes six Horde characters and Illidan Stormrage; the other features six Alliance figures and the Lich King.