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OD is an upcoming Kojima Productions horror game published with Xbox Game Studios, created with Hideo Kojima and Jordan Peele to explore fear and “OD on fear.”

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OD is an unreleased project from Kojima Productions, officially announced with Xbox Game Studios at The Game Awards on December 7, 2023. Its public identity is unusually specific: not simply “a horror game,” but “A Hideo Kojima Game” built around testing the player’s fear threshold and exploring what it means to “OD on fear,” while deliberately blurring the line between games and film. ([kojimaproductions.jp](https://kojimaproductions.jp/index.php/en/OD-announcement))

The project grew out of the partnership Microsoft announced with Kojima Productions in June 2022, when Xbox said the studio was creating a game “leveraging the power of the cloud.” Kojima later described OD as an attempt to make “a very unique, immersive, and totally new style of game — or rather, a new form of media,” explicitly tying the concept to Xbox Game Studios’ cloud gaming technology. ([news.xbox.com](https://news.xbox.com/en-us/2022/06/12/announcing-a-new-partnership-between-xbox-game-studios-and-kojima-productions/?ver=3.7.1))

OD’s confirmed creative lineup is one of its clearest factual anchors. Hideo Kojima is leading it through Kojima Productions, and Academy Award-winning filmmaker Jordan Peele, known for Get Out, Us, and Nope, is involved as one of several storytellers on the project. The first teaser also confirmed three lead performers: Sophia Lillis, Hunter Schafer, and Udo Kier. Kojima Productions identified Lillis through Dungeons & Dragons: Honor Among Thieves, Schafer through Euphoria, and Kier through Flesh for Frankenstein. ([kojimaproductions.jp](https://kojimaproductions.jp/index.php/en/OD-announcement))

The game’s public materials have avoided a traditional plot synopsis. Instead, they emphasize performance, facial capture, fear, and media experimentation. The 2023 reveal focused on the actors’ faces and unsettling spoken delivery rather than combat, exploration, or interface systems. Xbox’s own store page lists OD as “a one-of-a-kind experience from the mind of Hideo Kojima,” with Xbox Game Studios as publisher and Kojima Productions as developer; it also notes that the rating is pending and likely intended for mature audiences. ([xbox.com](https://www.xbox.com/en-US/games/OD/))

A later official teaser titled OD - KNOCK appeared in 2025, extending the project’s horror identity without resolving its mysteries. The title “Knock” reinforces the project’s focus on a simple, primal fear trigger rather than a conventional monster reveal or genre pitch. As of the available official information, OD remains defined less by disclosed story events than by its verified collaborators, its Xbox-backed cloud ambition, its film-game hybrid framing, and its stated obsession with fear as something measurable, performable, and overwhelming. ([youtube.com](https://www.youtube.com/watch?v=eHCqxLtwy5g&utm_source=openai))

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