We’re still waiting for sequels
Every gamer has finished a game they thought was incredible, watched the credits roll, and thought, "What a wonderful game, will they ever make a sequel?" But time passes, years fly by, new generations of consoles arrive… And the sequel simply doesn't come. Some of these games have become urban legends, always mentioned in rumors, dubious leaks, and the dreams of the community. Others had open endings, with clear hooks and huge universes ready to be explored in a sequel, but ended up forgotten by the developers.
In this list, I've separated some of the games and franchises that we still hope to see return someday. Games that marked their era and are still remembered as unique experiences.
Half-Life 3

Half-Life 3 is an open wound in the hearts of gamers. In 2007, Half-Life 2: Episode Two ended with one of the cruelest cliffhangers in gaming history, and since then Valve hasn't given Gordon Freeman's story closure. This has become a joke, a crazy theory, and hope is renewed with each rumor.
The Half-Life universe still has a lot to tell. The resistance against the Combine, the mystery behind the G-Man, and the fate of humanity—everything has an open door. A sequel could take advantage of what Valve does best: advanced physics, environmental storytelling, and freedom of first-person exploration. It doesn't need to reinvent everything, just deliver a modern, immersive, and well-written experience.
Half-Life: Alyx, even focusing on VR, showed that Valve still cares about the franchise. This has revived the fans. What fans want is a third installment; it doesn't need to be revolutionary, it just needs to exist and provide a worthy ending to one of the most important stories in the video game industry.
Bully 2

Nobody expected anything from Bully, but it ended up being a game where Rockstar showed something totally out of the box and became a classic. Released in 2006, the game mixes dark humor, social criticism, and a unique atmosphere of a school that feels like hell. To this day, many people consider Bully one of the studio's most creative games.
Rumors of Bully 2 have always existed with "leaks" and old interviews, but it never came to be. There's still room to explore new environments, perhaps a college or even a school in another city, maintaining the focus on social relationships, youth conflicts, and player choices. With Rockstar's modern systems, it‘d be possible to create an even more vibrant world, with NPCs reacting in more complex ways to the player's actions.
The game could evolve its narrative, addressing more current themes without losing its sarcasm. We don't want a "school GTA", we want something with its own identity. Bully 2 would be Rockstar's chance to prove that they can still make great games with smaller ideas and a lot of personality.
Bloodborne 2

Bloodborne is, for many, the best game from FromSoftware. With its gothic atmosphere, cosmic horror, and aggressive combat, it created such a strong identity that fans still crave a sequel. Unfortunately, Bloodborne only had one game, but we know there's much more to explore.
The world of Yharnam holds mysteries that haven't been fully explained, and that's part of the hope for a sequel. A sequel could explore other cities, other cults, and different manifestations of the same horror. Bloodborne 2 wouldn't necessarily need to repeat the story, just expand the universe, maintaining the fast-paced gameplay and its characteristic aggressiveness.
If the game impressed with its beautiful graphics at launch, on current consoles, they could create even more disturbing scenarios, more grotesque enemies, and an even deeper level design. FromSoftware has proven that it knows how to evolve its games without losing their essence. Bloodborne 2 would be like being in an even deeper nightmare, with all the magic that the game's environment has.
L.A. Noire 2

L.A. Noire is a game unlike anything that existed at the time. Facial capture technology revolutionized games with realistic interrogations, transforming the player into a true detective. Set in 1940s Los Angeles, the game's narrative focuses on investigation and subtle choices, rather than frenetic action.
L.A. Noire 2 could be set in another decade, such as the 1950s or 60s, with the player having to deal with corruption, the mafia, politics, and social change. With more advanced AI systems, interrogations could be even more complex, with more convincing lies and less obvious clues.
The greatest potential of a sequel would be to delve deeper into the consequences of the player's choices, both in the cases and in the protagonist's personal life. Although the game isn't for everyone, it’d certainly appeal to those who enjoy well-written stories and real investigation.
Dante’s Inferno 2

In 2010, Dante's Inferno arrived as a reinterpretation of the work of Dante Alighieri. Inspired by hack-and-slash games like God of War, the game focuses on intense action with an extremely heavy aesthetic, full of religious symbolism and shocking scenes. Hell was explored in its entirety, but the original poem leaves room for sequels.
Dante's Inferno 2 could explore Purgatory or Paradise, bringing interesting changes to the game's visuals. The combat could evolve like God of War (2018), becoming more technical and less repetitive, gaining more weight and impact in its narrative, and with consequences for Dante's journey.
On current consoles, it would be possible to create even more impressive enemies and scenarios. The franchise has the potential to become a trilogy, but unfortunately it’s been forgotten. A sequel could rescue this universe and introduce Dante's Inferno to a new generation of players.
Shadow of the Colossus 2

Shadow of the Colossus is one of those games classified as a work of art. The game is minimalist, silent, and totally emotional, telling a powerful story without many words. And because of this, the game divides opinions, with many players believing it doesn't need a sequel, but with a community of fans who desperately need one.
Although a sequel would have to be extremely carefully crafted, Fumito Ueda (the game's creator) would know how to impress without repeating the formula. Perhaps with another character, another world, or even showing the consequences of the actions that Wander caused in the first game. Fumito Ueda could continue to focus on a solitary game with a gigantic scale in each battle.
If the game managed to push the Playstation 2 hardware to its limits, imagine what it could do with the graphical advancements, physics, and potential of current consoles? The colossi could be even more impressive and have more complex behaviors. Although the game isn't made to please the masses, it would keep alive a unique and unforgettable experience.
Sleeping Dogs 2

Sleeping Dogs is one of the most underrated games in the industry. Inspired by kung fu movies and crime stories, with a mix of open world and hand-to-hand combat, the game manages to stand out and carve out its own space even while competing with giant games like GTA. Unfortunately, it didn't sell enough to guarantee a sequel, which, in the opinion of everyone who played it, is a shame.
A sequel could lift that ghost from the back of Sleeping Dogs, expanding on everything that worked in the first one. More Asian cities, more focus on martial arts, and an even denser story about identity, loyalty, and double lives. With more refined, stylish combat and more fluid movement.
The charisma of Wei Shen (protagonist of the first game), combined with the police movie atmosphere, is one of the game's great differentiators. In a market saturated with open-world games, Sleeping Dogs 2 would have easy room to reinvent itself and redeem itself. It's the kind of game that deserved far more recognition than it received.
Portal 3

Portal proves that less can be more. With puzzles, intelligent humor, and iconic characters like GLaDOS, the franchise has become a classic. Portal 2 closed the story very well, but the universe still has room for new ideas.
Portal 3 doesn't need to pick up exactly where it left off. It could introduce new characters, new Aperture Science facilities, or even entirely new mechanics using the portals. The important thing would be to maintain the creative puzzles and the sarcastic humor.
With current technology, the challenges could play even more with physics, time, and space. Portal has always been about innovation, and a sequel would have to follow that path. It's not a game that needs to exist, but if it does, it has everything to be brilliant.
Dead Space 4

The first Dead Space redefined horror in video games. The atmosphere of isolation, the disturbing sound, and the strategic combat created an intense experience. Dead Space 3 tried something different, focusing more on action, which ended up dividing players' opinions.
A Dead Space 4 would have the chance to correct this, returning to its roots of psychological horror. Less shooting, more tension, scarcity of resources, and claustrophobic environments. The story of Isaac Clarke could still be explored, or even introduce a new character.
The remake of the first Dead Space showed that there’s still interest in the franchise. A well-made sequel could be the definitive return of the series, taking advantage of modern graphics and further increasing the fear. It's a game that deserves a conclusion worthy of the impact it caused.
Red Dead Redemption 3

Red Dead Redemption is synonymous with high-level graphics, detail, and narrative in gaming. The second game elevated everything the first possessed: story, characters, open world, and absurd details that impress even today. Precisely for this reason, many people wonder why Rockstar hasn't said anything about the third game yet.
Although Red Dead Redemption 3 doesn't need to follow the same characters, the Old West has endless stories to tell. It could take place in different eras, from the height of the Wild West to the beginning of the decline of new regions. The game would still have human characters with flaws and conflicts. With Rockstar's experience, it’d be possible to create an even larger and more vibrant world.
Red Dead Redemption 3 is more a question of "when will it be released?" than "if it’ll be released?". The expectation surrounding the game is enormous, as is its potential.
Conclusion
These games and franchises show how certain experiences leave such a mark on players that they remain vivid in their memory, even years after their release. Some sequels may never happen, others may even appear when we least expect them. Meanwhile, we can revisit these classics, discuss theories, and imagine what it would be like to return to these worlds.
Whether out of nostalgia, curiosity, or passion, waiting for a sequel is part of gamer culture. And who knows, maybe at some event one of these titles will reappear, eliciting cheers from the audience. Until then, we continue to wait.
And you, which game did you miss on this list?












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