Introduction
Mordekaiser was a warrior and sorcerer who conquered Runeterra, where the capital of his empire became modern-day Noxus. He used arcane methods to bind his soul with his armor and transform into an immortal being, where his only goal is to become the supreme lord of the living and the dead.
Launching in February 2010 and reworked in May 2019, Moderkaiser is a colossus-type magic damage champion, with a great laning phase in most of his matchups. His plan is simple: have an oppressive lane establishing as much pressure as possible, taking down an opponent and/or hindering their access to resources, and given his skills, he is a champion capable of countering a gank by defeating one or more opponents.
Status


Mordekaiser's attack stats are very strong from the beginning of the match, but his resistances are not that good, so be careful not to overextend yourself in a fight until the champion's first power peak, his level 3. At this point, Mordekaiser can perform his role in lane, having damage, magical penetration and a shield from his three skills and passive.
Skills
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The second part is only activated after landing three attacks or skills on an opponent, or large monsters. While activated, the champion gains 3/6/9% (based on level) bonus movement speed, and an area is created around them that deals 1%-5% damage (based on their level and opponent's maximum health) per second, this damage is reduced on monsters and minions.
As part of its damage is based on the total health of its opponents, this passive is perfect against top lane champions who are mostly tanks and fighters and are forced to add life to their builds and end up suffering more damage.
Despite not being the champion's focus when in group fights, Darkness Rise (P) allows Mordekaiser to generate a lot of damage around him while you focus on a specific target, greatly helping your team's damage per second. This also applies to neutral objectives: whenever you can, try to help your team with them, your passive greatly speeds up the time to reach these targets.

This is an skill to poke your opponent. Use it whenever possible to gradually sap your opponent's life until you feel like you can beat them in a more extended fight. Try to hit your opponent when they are not surrounded by minions to receive the isolated target bonus.
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The accumulation is indicated in a gray bar just below the character's health, when the skill is released, this bar is reversed into a shield of up to 30% of their maximum health, which decreases by 8-25 every second after not causing or taking damage for one second.
In its third and final part, Indestructible can be reactivated after 0.5 seconds and reverses the shield obtained from healing, being 35/37.5/40/42.5/45% of the amount of shield reversed.
This skill allows Moderkaiser to last much longer in fights and provides some support on the route, the ideal is to always keep his bar full for a prolonged fight, thus mitigating much of the opponent's damage and putting him in a disadvantageous position.

When activated, Death's Grasp (E) summons a spectral claw in a straight line that pulls the target, vision of the area the claw passes through is also given, then magic damage of 80-140 + 60% of your skill power is dealt to the opponent.
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If well-timed, Death's Grasp prevents your opponents from fleeing by bringing them closer. If cast with the cursor very close to Mordekaiser, part of the skill causes the enemy to be pushed instead of pulled if the champion's back is turned, being great if used during an escape. Enter training mode and try a few times to get familiar with this way of using the skill.

10% of the target's maximum health, attack damage, skill power, attack speed, current health, armor, magic resistance and size are stolen, and if it is killed before the skill ends, these statuses are maintained until the opponent respawns.
This skill is very useful for isolating troublesome targets during a fight between teams, but be careful when using it close to objectives, as they are still visible to those within the other dimension, so if you isolate the opposing player, they may end up stealing the goal.
On the other hand, inhibitors and the Nexus are also visible, so it is not very unusual to ultimate a weaker opponent and attack the Nexus while their team is unable to stop you from finishing the match.
Objectives
Of the objectives on the map, the ones that are most used by Moderkaiser are the Mountain and Cloud Drakes.
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Despite having a movement speed buff in one of his passives and an skill to pull opponents, Morderkaiser is a champion with little mobility, the Cloud Drake will help him have more movement speed, while the Mountain Drake will help with resistance.
Synergies
Mordekaiser has no target abilities outside his ultimate, so getting his abilities right requires dexterity and practice. Having allies that are good initiators so that the champion can apply his damage is very useful, some champions who combine very well with him include Zac, Rammus and Lilia, all three have very efficient crowd control to start a fight, making it easier for Mordekaiser to apply his damage.

Bad Matches
Mordekaiser suffers a lot from damage-per-second opponents who can cancel or cannot be affected much by his ultimate. For example, Olaf, Vayne and Fiora - if possible, always ban one of these options.
Olaf's ultimate cancels and makes him immune to crowd controls, thus ending Mordekaiser's ultimate.
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In addition to having her W that reflects damage and crowd control, Fiora's kit has damage based on the opponent's life, as well as true damage and a lot of healing, making her a tough opponent for the champion.


Building Mordekaiser
Morderkaiser wants to stay alive for as long as possible, that give extra health and tank items are very welcome for the champion, as well as magic damage items.
Magic Damage
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It's a great first item, especially against highly mobile champions, and to make it easier for your skills to hit.

It's a great first if you have no trouble hitting and staying close to the opponent, or as a second item right after Rylai.

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It is a great second or third item, in the second case, you choose to craft Rifktmaker first, as its effects are similar to Mordekaiser's passives, this item creates a snowball of damage, the longer you survive and maintain the damage per second, the more damage Liandry's Torment will deal to the opponent.
Resistances
Mordekaiser wants to survive as long as possible, his skills help with this objective, but often, it is good to protect himself a little and guarantee solid defenses to continue the game, some good items are:

Items of this nature are great for Morderkaiser and help him have very long exchanges. Recommended as the fourth item, or as the second if you are in a very difficult match.
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The passive Boundless Vitality increases the efficiency of shields and healing received by 25%, greatly enhancing the capacity of Indestructible or healing items. It is recommended to be made from the fourth or fifth item; however, we can buy it earlier if the opponent is causing more damage than you can deal with.

This item is usually the fourth or fifth to be made when having difficulty reaching the opponent because the target is very slow.
Conclusion
I hope you enjoyed our guide, and it helped you get a good idea of how to play Morderkaiser. And if you want to read another of our guides, check out our build recommendations for Nasus!
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