Games

Game Guide

Dead Games: Titles You Can no Longer Play

, 0Comment Regular Solid icon0Comment iconComment iconComment iconComment icon

Check out our list of games that you can't, or won't be able to, play anymore because they were failures or for other reasons.

Edit Article

One of the biggest fears for any gamer today is the possibility of suddenly losing access to their games. Physical media, which used to be a safe haven for gamers, is no longer a guarantee of game ownership. Companies are increasingly linking services and servers to physical media, preventing gamers from accessing games if the companies simply abandon them.

Examples like FABLE III on PC became inaccessible without the Games for Windows service, launched in 2011, and don’t run on modern Windows versionslink outside website, such as 10 and 11, without the use of unofficial mods or patches. Others, like Jump Force, which featured Goku, Pegasus Seiya, Naruto, Luffy, Yugi, and other famous anime characters, were simply abandoned by Bandai Namco after they failed to renew the licenses for the characters. Therefore, those who purchased it can no longer play online.

So, let's talk about some games that are inaccessible, either totally or partially, and the reasons that led to their shutdown. And if you have any questions, just leave a comment.

Concord (PlayStation 5 / PC, 2024)

Concord was a futuristic hero shooter developed by Firewalk Studios, a Sony-affiliated studio, clearly inspired by games like Overwatch. Announced in 2023, it hit the market on August 23, 2024, but failed to capture the public's attention. In less than a week online, Sony decided to shut down the game on September 6, 2024, citing extremely low sales.

The reason: characters lacking visual appeal and clear charisma, gameplay that mixed familiar ideas without executing any better than its competitors, and an excessive focus on teams and rigid roles that made matches undynamic for casual players. When the game was released at full price, it became even harder to compete with free-to-play hero shooters, which were more polished and had established communities.

The game was such a big gamble that it even had a dedicated episode in the Amazon Prime series, Secret Level. Estimates indicate that Concord sold fewer than 25,000 copies and peaked at only 697 simultaneous players on Steam. Internally, PlayStation leadership acknowledged that the project didn’t meet expected goals. As a result, the game was permanently shut down and the studio responsible was closed. Everyone who purchased Concord received a full refund.

Anthem (PC / PS4 / Xbox One, 2019 – 2026)

Anthem was a third-person cooperative looter-shooter from BioWare, published by EA, where players used Javelin armor to complete missions in an open sci-fi world. The game arrived surrounded by expectation, since BioWare came from series like Mass Effectlink outside website and Dragon Agelink outside website, and the promise was something in the style of Destiny, but with more focus on story. At launch, however, Anthem suffered from many technical problems and shallow content that quickly became tiresome.

Anthem takes place in a world left unfinished by gods called Shapers, where humanity survives amidst ruins and hostile creatures. Players take on the role of Freelancers, Javelin pilots who protect the last great human refuge while trying to contain ancient forces out of control.

Updates were slow to arrive, failed to address core problems, and the player base never solidified. An attempt to revamp the game, called Anthem NEXT, was ultimately canceled. With no significant updates for years, EA announced the permanent shutdown of the servers on January 12, 2026. Since the game never had an offline mode, Anthem will become completely unplayable.

The Crew (PC / PS4 / Xbox One, 2014 – 2024)

One of the most famous cases on the list: The Crew was an open-world racing game developed by Ivory Tower and published by Ubisoft, with a map inspired by the United States and an almost total focus on online play. The idea was to create a social experience where players progressed together, participated in events, and competed in races while connected at all times.

The story served more as a backdrop, placing the player on a journey to rise in the world of illegal street racing across the country. The problem is that the game always depended on a constant connection to the servers.

On March 31, 2024, Ubisoft shut down the servers and removed the game from digital stores, citing maintenance costs and licensing issues. With that, The Crew became completely unplayable. The decision generated a strong negative reaction, since an offline mode existed in the game's code but was never released to players. The game was also one of the reasons for the Stop Killing Games initiative, and there are community projects, mainly The Crew Unlimitedlink outside website, which attempts to recreate private servers and allow the game on PC.

Marvel’s Avengers (PC / PS4 / PS5 / Xbox One / Xbox Series, 2020 – 2023)

Marvel's Avengers was an action RPG developed by Crystal Dynamics and published by Square Enix, mixing a story-focused campaign with a continuous service multiplayer model. The premise was to play as famous Marvel heroes in solo or cooperative missions, with new characters being added over time.

The story follows the Avengers after a major disaster that leads to the group's dissolution, with Kamala Khan serving as the link to reunite the team. The release generated much anticipation as it was a AAA game based on one of the most popular entertainment brands.

In practice, the live service model didn't hold up, with repetitive content, confusing progression, and little incentive to keep players active. The lack of familiar faces from the film actors also didn't help. Over time, interest waned and updates lost momentum. In September 2023, Square Enix officially ended support, shutting down the live service. The campaign and offline modes remain accessible to those who already own the game, but the original plan was abandoned.

New World / New World: Aeternum (PC / PS5 / Xbox Series, 2021 – ?)

New World is an open-world MMORPG developed and published by Amazon Games, set on the mystical island of Aeternum, focusing on exploration, PvE, PvP, and faction warfare. The game arrived strongly in 2021, driven by high investment and the promise of being a modern MMO capable of competing with traditional names in the genre.

The story revolves around adventurers drawn to the island, a place rich in resources but marked by strange forces and corruption. Despite a promising start and praised systems, the game suffered from unstable design decisions, constant changes, and difficulty maintaining relevant content in the long term.

In 2025, Amazon announced the end of new expansions and major updates. The servers remain active, at least until 2026, but the project has clearly entered a gradual shutdown phase. The decision surprised part of the community, as the game still maintained an active player base.

Babylon’s Fall (PC / PS4 / PS5 / Xbox Series, 2022 – 2025)

Babylon's Fall was an online cooperative action game developed by PlatinumGames and published by Square Enix, designed as a continuous service title. The focus was on team play, loot, and constant progression, all set against the backdrop of climbing the Tower of Babel. The story served as a backdrop, placing players as warriors trapped in this cycle of ascending the tower in search of power and answers.

The biggest problem appeared right at launch, starting with the visuals. The game used a heavy filter, similar to blurred watercolor, which left characters and environments undefined and made combat confusing to read. This contrasted directly with Platinum's history, known for clear and precise action.

In addition, the combat was shallow, the missions extremely repetitive, and the content insufficient to sustain an online game. The player base plummeted almost immediately. With no audience and no prospect of recovery, support was discontinued and the servers shut down on November 30, 2025.

Resident Evil Re:Verse (PC / PS4 / PS5 / Xbox, 2021 – 2025)

Resident Evil Re:Verse was a multiplayer PvP game developed and published by Capcom as a spin-off of the main series. The premise was simple: to put classic characters from the franchise, such as Leon, Claire, Ada, and others, in fast-paced combat within closed arenas.

Re:Verse takes place in combat simulations created by Umbrella, using data from characters and creatures from the series. The idea is that everything that happens there isn't "real", within the RE timeline, but rather a "test environment", something like virtual training or an experiment.

Expectations were high, as it came alongside Resident Evil Village and carried the weight of a huge brand. The problem is that the gameplay was shallow, with little variety in modes, limited maps, and matches that quickly became tiresome. The balance between characters also generated constant criticism. Without relevant new content, the player base quickly declined.

Re:Verse never managed to establish itself as a competitive multiplayer game. On June 29, 2025, Capcom shut down the servers. As there was no offline mode, the game became completely inaccessible.

LawBreakers (PC / PS4, 2017 – 2018)

LawBreakers was a competitive team-based FPS developed by Boss Key Productions and published by Nexon, with Cliff Bleszinski as the main name behind the project. The game featured heroes with unique abilities and fast-paced matches on maps with altered gravity.

The story was simple and served only as a backdrop, showing a futuristic world divided by conflict after the moon's collapse. At launch, the game even received good reviews for its fast-paced and technical gameplay. The problem is that it entered a market already dominated by Overwatch and other popular shooters.

LawBreakers relied on very fast, vertical, and technical gameplay, requiring a high level of learning right away, without offering decent onboarding for new players. At the same time, the game lacked strong enough characters or visual identity to stand out, especially when compared to Overwatch, which dominated the same space with easier access and greater charisma.

The paid model also weighed heavily, as it competed directly with free-to-play or already established shooters. Without an audience, the project lost momentum in a few months. In September 2018, Nexon announced the definitive shutdown of the servers. Without an offline mode, the game became completely inaccessible.

Vampire: The Masquerade – Bloodhunt (PC / PS5, 2022 – 2026)

Vampire: The Masquerade – Bloodhunt was a free-to-play multiplayer battle royale game developed by Sharkmob and set in the universe of Vampire: The Masquerade, the tabletop RPG from White Wolf publishers. It takes place in Prague, where factions, or Clans, of vampires go to war after a convention goes wrong, and a hunter organization known as the Second Inquisition appears in the city, mixing gunfights, supernatural powers, and verticality in combat.

Initially, it garnered interest and reasonably positive reviews for its atmosphere, setting, and use of vampire mythology. Even so, it never managed to maintain a large enough player base to justify constant updates and prolonged support. Active development ended in 2023 when they stopped releasing new content.

Bloodhunt officially launched in 2022, aiming to capitalize on the battle royale boom and the strong lore of the World of Darkness franchise. Over time, the number of players dropped drastically, making it difficult to sustain the servers. Sharkmob itself announced that on April 28, 2026, it will shut down the servers permanently. After that, Bloodhunt will become completely inaccessible, as it was always an online game.

Titanfall: Assault (iOS / Android, 2017 – 2018)

Titanfall: Assault was a real-time strategy game for mobile phones, set in the universe of the Titanfall series and published by Nexon in partnership with Respawn Entertainment and Particle City. Instead of first-person shooting, it mixed the theme of Pilots and Titans with a gameplay style similar to Clash Royale, with cards representing units and PvP confrontations.

The idea was to bring some of the tactical action of Titanfall to quick matches on mobile. The game was released globally in August 2017, but soon faced difficulties in maintaining a stable and profitable audience. Apparently, the format and monetization model didn’t yield the expected return, and the team itself said that the experiment didn’t evolve as they had imagined.

As a result, on July 30, 2018, all servers were shut down and the game was removed from app stores the following day. Without servers, Titanfall: Assault became completely unplayable, as it depended on a constant internet connection.