It’s a fact that online games played in teams have a system of compositions and strategies to perform combos with the heroes. This is not exclusive to Hero Shooters, as it’s also present in other genres such as MOBAs and FPS.
Marvel Rivals also follows this concept, alongside some peculiarities. With this in mind, us here at UmGamer worked on a complete guide to explain more about the combos and synergies that exist in the game. Check it out!
Don't be a mono-hero - Marvel Rivals is a counter game
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First of all, we warn you not to become an expert with just one hero or one type of composition shown here. Now, this is a particularity to Hero Shooters, and since Marvel Rivals mainly prioritizes the counter pick, the ideal is to constantly change the heroes you’re playing as to abuse some weakness of the enemy team, unlike League of Legends and Dota 2 which consist of the same composition until the end of the match.
It's normal to play with two or three characters with different styles in a single confrontation, using just one will make you extremely vulnerable against opponents and against the bans that occur in ranked matches after reaching Diamond rank.
How to play with a Dive composition in Marvel Rivals
Concept
The composition is called dive exactly because these teams tend to “dive” into the enemy backline, advancing directly on Duelists and Strategists to defeat them with ease. With a quick execution, the opposing tanks will not have time to protect the team, and you’ll have a numerical advantage against them.
Any single target, especially DPS and Supports, becomes vulnerable to great mobility and damage from heroes in the Dive composition.
Heroes
The Vanguards in this composition are hardly ever changed, remaining Captain America and Thor, but you can occasionally venture out as Venom! The goal is for your front line to be able to advance with ease.
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Don’t use more than two tanks on this comp, if you do so you’ll lack damage or healing to execute it. You’ll also be making room for an enemy to shine as Wolverine, a hero known mainly for being “anti-tank”.
Duelists and Strategists follow the same strategy, I highly recommend Black Panther, Magik, Luna Snow and Mantis. It’s still possible to change, especially Duelists, to something like Psylocke or Spider-Man, the important thing is maintaining the ability to invade the enemy backline.
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Strengths
Weaknesses
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How to play with a Brawl composition in Marvel Rivals
Concept
Brawl compositions bring an idea of close-range fighting, they are heroes who want to be with the team and benefit from area effects. Because they advance slower, I don't recommend these compositions in a situation where you need to attack to conquer an objective, but the Brawl strategy is excellent in cases where you need to protect a point.
Heroes
Groot is almost essential in this type of team due to his walls, which have the role of limiting the scenario to give advantages to his close-range allies. I recommend using him alongside Thor or Captain America.
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Duelists don't stray far from Wolverine and Storm. The first provides damage support against Vanguards, who are usually the first to enter your range. Storm has many area effects, which is essential for the functioning of a Brawl team, including one skill that provides speed to nearby allies, helping with movement, which is not a strong suit of these heroes.
Another character very capable of increasing the team's movement speed is Jeff, in addition, his area heals will be maximized with the positioning of his allies. Alongside him, you can use Invisible Woman or Rocket Raccoon, both provide several features that match their proposal. The choice may vary depending on the Strategist’s personal taste.
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Strengths
Weaknesses
How to play with a Poke composition in Marvel Rivals
Concept
The purpose of a Poke composition is to use heroes who attack from afar, keeping fights at long distances to benefit from their reach. In most cases, you’ll be safe and, against slow advances, you’ll be able to damage enemies before they even reach you.
I recommend keeping Duelists and Strategists on the high ground, to have a broader view to hit and dodge opponents.
Heroes
Your front line needs to have space control or plenty of shields to delay opponents, so the best option is to go with Doctor Strange, Magneto or Peni Parker.
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While the Vanguards buy time, the Duelists deal damage from a safe place, focus on long-range heroes such as Hawkeye, Moon Knight, Iron Man and Hela.
Iron Man is best suited in situations where opponents are managing to advance, in this case you’ll still have the option to fly to escape.
Strategists need to have immense healing potential, so Luna Snow and Mantis are options, as is Jeff.
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You can opt for a 2-2-2 formation or give up a tank and add another Duelist, playing in a 1-3-2. This will vary depending on the amount of pressure received on your front line, but don't overlook supports.
Strengths
Weaknesses
Conclusion
Each composition has its own unique behavior with different play styles, making Marvel Rivals more dynamic and attractive. I hope this article helped you understand more about these concepts!
I’m available to answer any questions or suggestions!
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