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Pokémon Pokopia wins Game of the Year award in Japan

Pokémon Pokopia wins Game of the Year award in Japan

Ricardo Biancchini

Pokémon Pokopia was named Game of the Year at the Japan Game Awards, in a ceremony held alongside To...

pokémon pokopia nintendo japan game awards

Sony announces new Pulse headsets for PS5

Sony announces new Pulse headsets for PS5

Ricardo Biancchini

Two new Pulse headsets arrive with enhanced sound, AI noise-rejecting microphones and greater comfor...

playstation ps5 acessórios sony headsets áudio

Marathon delays permanent PvE mode and changes seasonal format

Marathon delays permanent PvE mode and changes seasonal format

Ricardo Biancchini

Bungie has delayed Marathon's permanent PvE mode until December and will move away from a rigid seas...

marathon bungie pve symbiosis atualizações temporadas

Fortnite confirms Kingdom Hearts collaboration and Sora skin

Fortnite confirms Kingdom Hearts collaboration and Sora skin

Ricardo Biancchini

Sora is getting a skin in Fortnite, while Epic Games teasers point to the arrival of Riku, Kairi and...

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Steam Frame pre-orders open at $1,059

Steam Frame pre-orders open at $1,059

Ricardo Biancchini

Valve's wireless headset is now available to pre-order, starting at $1,059 for the 256 GB model

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Nintendo Direct September 2026: Every game, release date and trailer

Nintendo Direct September 2026: Every game, release date and trailer

Tabata Marques

Check out every game announced at the September 2026 Direct, including trailers and release dates!

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Fire Emblem: Fortune's Weave gets trailer ahead of launch

Fire Emblem: Fortune's Weave gets trailer ahead of launch

Ricardo Biancchini

Nintendo has released a seven-minute overview trailer for Fire Emblem: Fortune's Weave, which launch...

fire emblem nintendo rpg tático switch

Diablo 4 to feature Deckard Cain and three Prime Evils in September

Diablo 4 to feature Deckard Cain and three Prime Evils in September

Ricardo Biancchini

Season of Hell's Legacy launches on September 15 with classic enemies, permanent items and Diablo 4'...

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Wardogs sells 1.25 million copies in 24 hours of early access

Wardogs sells 1.25 million copies in 24 hours of early access

Ricardo Biancchini

Bulkhead’s multiplayer FPS launched in early access with strong sales, despite server issues and neg...

wardogs bulkhead fps multiplayer acesso

Polyarc, the studio behind Moss, shuts down after nearly 12 years

Polyarc, the studio behind Moss, shuts down after nearly 12 years

Ricardo Biancchini

The creator of the Moss series is shutting down, leaving The Forgotten Relic as the last game it rel...

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Physical Final Fantasy 7 Revelation release will require a download

Physical Final Fantasy 7 Revelation release will require a download

Ricardo Biancchini

Square Enix explains why the physical edition of Final Fantasy 7 Revelation will not include the ful...

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Rockstar faces labour hearing ahead of GTA 6

Rockstar faces labour hearing ahead of GTA 6

Ricardo Biancchini

Rockstar Games heads to court over dismissals challenged by the IWGB, as GTA 6 nears release.

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10 Games That Tell Moving Stories and Make You Think

10 Games That Tell Moving Stories and Make You Think

Tabata Marques

We’ve rounded up stories that go far beyond button-mashing. These games feature memorable narratives...

games steam epicgames emotional

Marvel’s Wolverine gets live-action trailer ahead of PS5 release

Marvel’s Wolverine gets live-action trailer ahead of PS5 release

Ricardo Biancchini

New commercial blends footage from the game with everyday situations to showcase Logan’s instincts a...

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Luck in the Game: These Games Invite You to the Casino

Luck in the Game: These Games Invite You to the Casino

Editorial

Discover how video games like GTA V, Fallout New Vegas, and Red Dead Redemption integrate casino min...

InGameCasino VideoGameMiniGames Gwent

Why Some Games Feel Better at Night: The Hidden Role of Time and Atmosphere in Gaming

Why Some Games Feel Better at Night: The Hidden Role of Time and Atmosphere in Gaming

Editorial

Learn why late-night gaming feels sharper and more personal, with examples in horror, RPGs, sound de...

LateNightGaming GamingAtmosphere HorrorGames

Why Empty Spaces Frighten Us More Than Monsters in Digital Horror

Why Empty Spaces Frighten Us More Than Monsters in Digital Horror

Editorial

Discover why architectural isolation, sensory void, and empty spaces generate far deeper psychologic...

LiminalHorror LevelDesign Backrooms GameDev

Why Mobile Games Lose Players Before the Fun Begins

Why Mobile Games Lose Players Before the Fun Begins

Editorial

Explore why mobile games lose players during the first session and how tutorials, performance, and h...

MobileGames GameDesign Retention Marketing