Final Fantasy VII Revelation
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Final Fantasy VII Revelation

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Final Fantasy VII Revelation is Square Enix’s action RPG and concluding chapter of the Final Fantasy VII Remake trilogy, following Cloud Strife and allies in the battle over the planet’s fate.

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Final Fantasy VII Revelation is the announced third and final entry in Square Enix’s modern Final Fantasy VII remake project, following Final Fantasy VII Remake Intergrade and Final Fantasy VII Rebirth rather than a stand-alone spin-off. It is scheduled to launch on April 8, 2027, across PlayStation 5, Nintendo Switch 2, Xbox Series X|S, and PC storefronts including Steam, Epic Games Store, and Xbox on PC. Square Enix presents it as the trilogy’s finale, with the official tagline, “A vast planet awaits. Everything leads here.” ([na.finalfantasy.com](https://na.finalfantasy.com/news/2840))

The story picks up with Cloud Strife and his companions facing a world close to destruction: Meteor threatens the planet, Sephiroth is nearing godhood, and the party is grieving a beloved ally. Unlike a vague return to familiar characters, Revelation’s announced premise specifically sends the group into the sky aboard the Highwind, the iconic airship used here as a central exploration tool. The conflict is framed around stopping Meteor and preventing the planet’s obliteration, while the final battle against Sephiroth gives the remake trilogy its closing confrontation. ([na.finalfantasy.com](https://na.finalfantasy.com/news/2840))

Its design also builds directly on what Square Enix and platform pages describe for this entry. PlayStation’s listing emphasizes a larger scale, a planetary world, and the ability to soar in the Highwind before dropping into biomes, cities, and remote frontiers. The party is described as fully assembled, with Cid Highwind and Vincent Valentine identified as newly playable characters, expanding combat roles beyond the lineups available earlier in the remake project. Combat continues the hybrid structure of real-time action and command-based decision-making, with Tactical Mode, party switching, abilities, and synergies. Revelation also introduces FITS, a customization system tied to class-based abilities and special outfits, alongside familiar weapon, armor, skill, and materia preparation. ([playstation.com](https://www.playstation.com/en-us/games/final-fantasy-vii-revelation/))

The game’s release plan underlines how Square Enix is positioning it as both a conclusion and an entry point. Physical editions are listed for PS5, Xbox Series X|S, and Nintendo Switch 2, while digital editions cover PS5, PC, Xbox Series X|S, and Nintendo Switch 2. Pre-order and edition details include a Mecha-Chocobo & Moogle summon materia incentive, Standard, Premium, and Premium Plus options, and a Story Expansion Pass planned to include two story-centered DLCs. Steam names those DLCs as “Sephiroth” and “Vincent & the Turks,” planned between Winter 2027 and Spring 2028. ([na.finalfantasy.com](https://na.finalfantasy.com/news/2840))

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