Beyond Good & Evil 2
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Beyond Good & Evil 2

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Beyond Good & Evil 2 is Ubisoft’s upcoming prequel to the cult classic, set in the multicultural System 3. It is planned as an ambitious space adventure with exploration, combat, character recruitment, and cooperative play.

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Beyond Good & Evil 2 is Ubisoft’s announced prequel to Beyond Good & Evil, the 2003 action-adventure starring investigative reporter Jade. Ubisoft first revealed the project in 2008, then reintroduced it at E3 2017 under a substantially different vision. Rather than continuing Jade’s story directly, the game is set before the original and expands the series’ setting into System 3, a space-opera world shaped by corporate power, planetary exploration, and genetically engineered beings. Ubisoft describes it as an open-world action-adventure RPG playable alone or cooperatively, although no release date or final platform list has been announced publicly, officially, or commercially confirmed. ([ubisoft.com](https://www.ubisoft.com/en-us/company/about-us/our-brands/beyond-good-evil?utm_source=openai))

The 2017 presentation introduced a cast including Dakini, a rebellious monkey hybrid and aspiring space pirate, and her crew aboard the ship Gada. Its narrative premise concerns the clones and hybrids created by a corporate system that uses genetic engineering to populate distant planets. The developers presented System 3 as a seamless, explorable environment containing cities, orbital space, ancient ruins, and planets connected by spacecraft. Demonstrations emphasized free movement, ship travel, character customization, melee combat, firearms, vehicles, and the ability to approach missions from different directions. These details came from Ubisoft’s demonstrations and developer materials, not from a released version. ([news.ubisoft.com](https://news.ubisoft.com/en-us/article/67WvwEbZCCchld4NShoCH1/beyond-good-and-evil-2-behind-closed-doors-impressions-at-e3-2017?utm_source=openai))

The project’s development has been prolonged. Michel Ancel, creator of the original game, led the project’s creative direction, but he left Ubisoft in 2020 to pursue personal projects and did not remain on the team. Ubisoft said that Ubisoft Montpellier was continuing development, with Ubisoft Paris added as a partner studio. In 2020, Ubisoft reported an internal build intended to demonstrate the project’s “Space Pirate Fantasy” and a seamless online sandbox. The company also operated the Space Monkey Program, inviting fans to contribute ideas, artwork, music, and other creative material through a community-facing development initiative. No release window followed the updates. ([news.ubisoft.com](https://news.ubisoft.com/en-us/article/6ptJuA0jx7qhvhTnSosl8L/an-update-on-beyond-good-evil-2?utm_source=openai))

As of September 24, 2026, Beyond Good & Evil 2 remains unreleased, but Ubisoft still lists it as in development. A Ubisoft job listing in late 2025 described it as an action-adventure open-world game and a direct prequel to the 2003 original. In January 2026, reporting indicated that the project survived Ubisoft’s cancellation round, while creative director Fawzi Mesmar said development was unaffected by the company’s restructuring. The game therefore exists as a documented, active Ubisoft project, but its final features, launch date, platforms, and relationship to the 2008 concepts remain subject to change until Ubisoft publishes definitive release information. ([ubisoft.com](https://www.ubisoft.com/en-us/company/about-us/our-brands/beyond-good-evil?utm_source=openai))

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